In addition, the number of buttons has been increased from the Neo Geo standard of four to the six button system first seen in Capcom's Street Fighter. The Groove system from Millennium Fight 2000 has been augmented to include four new systems of play based on various Capcom and SNK fighting games. Additional characters were added, including more characters from Capcom and SNK titles outside of the Street Fighter and King of Fighters series, for a total of 48. Teams can now consist of a maximum of three characters, as opposed to four in the first game. In contrast to the fixed system of the original, players can now freely select characters and assign each of them a number from one to four (or "Ratio") determining their relative strength, adding up to a maximum team ratio of four. As in the original, players select a team of fighters from various Capcom and SNK games then fight other teams, winning each battle by defeating all the opponents from the other team.Īspects of the first game were tweaked, including the Ratio system. It was originally released on NAOMI hardware in arcades. SNK 2: Millionaire Fighting 2001 ( カプコン バーサス エス・エヌ・ケイ 2 ミリオネア ファイティング 2001, Kapukon bāsasu Esu-enu-kei Tsū: Mirionea Faitingu Tsū Sausando Wan), is the sequel to the fighting game Capcom vs. SNK 2: Mark of the Millennium 2001, known in Japan as Capcom vs. It is highly unreccomended for new users to go against this character immediately.Capcom vs. It often chains attack together before using all three hits of IORI, using this over and over to lock down opponents. While a glance at the files may not initially reveal custom A.I coding, Iori does indeed have it, taking advantage of its fast nature. Many of Iori's moves also put opponents into knockdown states, so it can be easy to keep an opponent at a safe distance. The IORI move is able to chain up to three times. However, the Power gauge also works differently, as it doesn't only fill up when attacked, but also can be filled up by attacking an opponent.Ĭompared to most other King of Fighters characters, Iori seems to be more combo heavy, as it has fast attacks, with more ability to chain. Unlike many conversions from said game, Iori's dodge is source accurate, as it doesn't allow the user to move forwards or backwards. It also comes equipped with a dodge, Strong Attack, and Power charge. It is based off The King of Fighters '95. Iori is a four button character, with Ⓩ and Ⓒ going unused.
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